Previous screenshots shows 'stats' overlay graphics a bit garbled, and I couldn't figure out why. The graphics were present, and loading according to the log. They sometimes were showing up looking like other material. Then I noticed that the size of the loaded graphics were different from the actual pixel size of the .png file. For example:
22:51:43: Texture: GUI_JP_DIST.png: Loading 1 faces(PF_R8G8B8A8,128x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
But, the .png file is actually 96x24 pixels. By resizing the .png to 128x32, it works fine now.
Before:
After:
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